Week 9
- Daniel Bradshaw
- Dec 5, 2015
- 1 min read
Throughout the week I have developed my idea further and finalised a design.
In this final design concept below I wanted it to have a clean finish look, asif it was designed by Apple. I chose a simple block colours look giving it a stylish feel. This concept was made using a paintover from my low poly model on 3ds max.
I still cannot think of a name for it...

I have been busy this week making a normal map from my high poly bake, also creating extra maps for PBR and have also tried to learn more about Blueprints in Unreal Engine 4 for when the time comes to animate the model.
3D so far -








HighPoly Without Wires -


LowPoly With HighPoly Bake / Normal Map -

What I have to do through next week is to texture my Sentry gun in Unreal Engine 4 and be ready to begin Blueprints.
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