Week 10
- Dan Bradshaw
- Dec 9, 2015
- 1 min read
So this week I have been focusing on texturing with PBR. The reality of my design is that is is block colours so texturing was fairly straight forward but I think that I found the desired effect, I wanted something that resembled an "Apple" product, stylish with a clean finish.




I cant wait to make it shoot and target the player using Blueprints. I think its great how I can see the progression of my work from a sketch I had developed in my sketchbook to a cool looking 3D model.

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