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Week 19 - Deadline

This week is the deadline week for the Dichotomous Character project.

I have made the low poly for the character and unwrapped and textured. Overall I think that with this project I have learnt alot, such as how to operate zbrush with out messing anyhting up and improved my overall modelling skills. learning how to make low poly models straight from zbrush. I also learned what is easy to pull off and what is really difficult to do.

Here is my low poly character...

I am very happy with my finished product. But I do think that time management set me back and I found I did not have enough time to texture the model as best as I wanted.


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