Week 24 - Witch no. 2
- Daniel Bradshaw
- Apr 21, 2016
- 1 min read
After finishing the first witch i have started to model the second witch using my concepts as reference.


Here is my 3D sculpt of Witch no.2 :




After sculpting the head i then went on to sculpt the body from the design.






This should give enough detail to make a nice normal map from. I can then add painted detail to the albedo map when texturing.
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