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Week 24 - Witch no. 2

  • Daniel Bradshaw
  • Apr 21, 2016
  • 1 min read

After finishing the first witch i have started to model the second witch using my concepts as reference.

Here is my 3D sculpt of Witch no.2 :

After sculpting the head i then went on to sculpt the body from the design.

This should give enough detail to make a nice normal map from. I can then add painted detail to the albedo map when texturing.


 
 
 

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